Small Town American Bank Vault
A personal project that I created, inspired by games such as Grand Theft Auto & Hitman.
This scene was built in Unreal Engine 4, with modular construction in mind. Utilising Baked Lighting, designed to be game-performant.
Overview:
Software Used:
Rendering - Unreal Engine 4
Modelling - Blender / Pixelogic ZBrush
Baking - Marmoset Toolbag 3
Materials & Texturing - Substance Painter / Substance Designer
Released:
January 2020