Small Town American Bank Vault

A personal project that I created, inspired by games such as Grand Theft Auto & Hitman.

This scene was built in Unreal Engine 4, with modular construction in mind. Utilising Baked Lighting, designed to be game-performant.

Overview:

Software Used:

  • Rendering - Unreal Engine 4

  • Modelling - Blender / Pixelogic ZBrush

  • Baking - Marmoset Toolbag 3

  • Materials & Texturing - Substance Painter / Substance Designer

Released:

  • January 2020

Available To Purchase At The Following Websites: