Mexican Restaurant

This project features both interior and exterior environments that I created in Unreal Engine 5. My goal was to capture the atmosphere of a cosy, small-town American restaurant with a vibrant Mexican theme.

The scene utilises both Lumen and Nanite technologies.

Credits

Overview:

  • Rendering - Unreal Engine 5

  • Modelling - Blender / Pixelogic ZBrush

  • Baking - Marmoset Toolbag 3

  • Materials & Texturing - Substance Painter / Substance Designer

Software Used:

Released:

  • January 2026

Available To Purchase At The Following Websites: